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AR Fit Editor

Real-time AR models are generated (or uploaded) with a reasonable default fit, but eyewear and watches sit differently on every face and wrist. The AR Fit Editor lets you nudge the model until it looks right, watching it live on your own camera as you adjust it.

On a product’s 3D Assets list, any eligible asset has an AR Fit button that opens the editor at /products/:productId/ar-fit/:assetId. It’s only available for AR-capable assets (eyewear and watch GLB models, and eyewear assembly models).

The editor exposes position, rotation, and scale for the model, with scrubable number inputs so you can drag a value up or down instead of typing exact numbers. Changes apply instantly to the live preview.

The editor opens your camera and overlays the model on you in real time, the same way a customer would see it in AR try-on. This is the fastest way to tell whether a fit is actually right — static screenshots can be misleading.

Adjustments aren’t saved until you click Save. If you change your mind, Discard reverts to the last saved configuration. The save button is disabled until something has actually changed, so you can’t accidentally save a no-op.

Widget & preview — see the finished try-on experience on an actual product page before it goes live for customers.